I’m a sophomore at Yale University pursuing a double major in Computer Science and Electrical Engineering (ABET-accredited). My focus is on robust, low-latency systems and scalable architectures.
A PetaLinux-based system using FPGA Manager and FUSE to remotely load and manage bitstreams on Xilinx Versal and UltraScale+ boards over a network. Uses SD card partitioning with a golden image to enable remote configuration.
Engineered a flight computer with firmware for a Teensy 4.1-based flight computer and sensor data from IMU, GPS, etc transmitted over radio. Developed a Kalman filter for sensor fusion and implemented real-time scheduling for mission control.
Developed a ground support system for a liquid-fuel rocket, including an Electron-based UI for monitoring and controlling pressure and temperature during fuel loading and unloading.
A NES emulator achieving perfect cycle accuracy for Mapper 0 titles like Super Mario Bros. and Donkey Kong. Emulated all official opcodes of the 6502 processor and implemented the graphics rendering pipeline of the 2C02 chip via SDL2.
Under construction.
Under construction.